Beyond
Role: Level Designer
Time on Project: 4 weeks
Beyond was a small 4 week project that was completed within my Game Development classes at DePaul. The goal was to take a vertical slice of one of our peers and turn it into a playable game. I was the main level designer and created the final level layouts.
In the game you play as Tony, a USF Astronaut trying to find his partner and way back to earth. After discovering where your partner is, you must find your way back to Mars and get back to earth alive.