Mortal Kombat XL

Role: Quality Assurance

Time of Project: 5 months

I worked as a Quality Assurance Analyst at NetherRealm Studios (WB Games) for their newest release of MKXL. The "Game of the Year" edition of Mortal Kombat X. I mainly worked on game testing the 4 new characters (Alien, Bo Rai Cho, Leatherface, Triborg) and the new online matchmaking system. I also assisted with smoke tests and reproducing bugs given out by our different teams.